Artificial Intelligence and Interactive Digital Entertainment (AIIDE)


4-21-2008: Papers are due by Midnight, Pacific Daylight Time (GMT-7)
4-4-2008: Review Form for Submissions (to help authors)
4-2-2008: Paper Submission Site
1-8-2008:
Download Updated Call for Papers here!

Fourth Conference on
Artificial Intelligence and Interactive Digital Entertainment

October 22-24, 2008
Stanford University, Stanford, California

Important Deadlines
Midnight PDT, April 22, 2008: Electronic submission of full paper
Midnight PDT, May 6, 2008: Electronic submission of demonstration abstract

Conference Committee
AIIDE-08 CONFERENCE CHAIR
Michael Mateas
University of California, Santa Cruz

AIIDE-08 PROGRAM CHAIR
Chris Darken
Naval Postgraduate School

PROGRAM COMMITTEE MEMBERS
David Aha (Naval Research Laboratory), Greg Alt (Zipper Interactive), Vadim Bulitko (University of Alberta),
Michael Buro (University of Alberta), Marc Cavazza (Teesside University), Alex Champandard (AiGameDev), Kyungeun Cho (Dongguk University),
Nathan Combs (Terra Nova), Kevin Dill (Rockstar New England), Wolff Dobson (AiLive Inc.), Richard Evans (Electronic Arts),
Bill Ferguson (BBN Technologies), Bill Fisher (Quicksilver Software), Euan Forrester (United Front Games),
Dan Fu (Stottler Henke Associates), John Funge (AiLive Inc.), Andrew Gordon (USC Institute for Creative Technologies),
Peter Gorniak (Rockstar New England), Mark Grimshaw (University of Wolverhampton), John Hiles (Naval Postgraduate School),
Ian Horswill (Northwestern University), Damian Isla (Bungie Studios), Sandy Louchart (Heriot-Watt University),
Simon Lucas (University of Essex), Perry McDowell (Naval Postgraduate School), Risto Miikkulainen (University of Texas at Austin),
Hector Munoz-Avila (Lehigh University), Alexander Nareyek (National University of Singapore),
Scott Neal Reilly (Charles River Analytics), Patrick Olivier (University of Newcastle), Jeff Orkin (MIT Media Lab),
Mark Overmars (Utrecht University), Ana Paiva (Instituto Superior Técnico), Greg Paull (Total Immersion Software),
Borut Pfeifer (Electronic Arts), Rui Prada (INESC-ID and IST-UTL), Steve Rabin (Nintendo of America),
Craig Reynolds (Sony Computer Entertainment US R&D), Mark Riedl (Georgia Institute of Technology),
Jonathan Schaeffer (University of Alberta), Magy Seif El-Nasr (Simon Fraser University), Pieter Spronck (University of Maastricht),
Andrew Stern (Procedural Arts), Nathan Sturtevant (University of Alberta), Paul Tozour (Retro Studios),
Kyhyun Um (Dongguk University), William van der Sterren (CGF-AI), Michael Van Lent (Soar Technology),
Ian Wright (AiLive Inc.), Michael Youngblood (UNC Charlotte), Mike Zyda (University of Southern California)

ORGANIZATIONAL COMMITTEE MEMBERS
Ruth Aylett (Heriot-Watt University, UK), Kevin Dill (Rockstar New England),
Richard Evans (Maxis), Ana Paiva (Technical University of Lisbon, Portugal),
Michael Youngblood (University of North Carolina, Charlotte),
Robert Zubek (Three Rings Design)


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