BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
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This is the complete list of members for GameResult, including all inherited members.
evaluate() | GameResult | |
evaluateHumanGame() | GameResult | |
fitness | GameResult | |
gameID | GameResult | |
GameResult(int _gameID, float totalDamageP1, float totalRecoveryStateTransitionP1, float totalHitsReceivedP1, float remainingStocksP1, float totalDamageP2, float totalRecoveryStateTransitionP2, float totalHitsReceivedP2, float remainingStocksP2, float totalGameLength, string loser) | GameResult | |
GameResult() | GameResult | |
generationNum | GameResult | |
loser | GameResult | |
remainingStocksP1 | GameResult | |
remainingStocksP2 | GameResult | |
totalDamageP1 | GameResult | |
totalDamageP2 | GameResult | |
totalGameLength | GameResult | |
totalHitsReceivedP1 | GameResult | |
totalHitsReceivedP2 | GameResult | |
totalRecoveryStateTransitionP1 | GameResult | |
totalRecoveryStateTransitionP2 | GameResult |