BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
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This is the complete list of members for SerializedMove, including all inherited members.
chooseValue(int valueIndex, Random rand) | SerializedMove | static |
coolDownDuration | SerializedMove | |
damageFactor | SerializedMove | |
damageGiven | SerializedMove | |
executionDuration | SerializedMove | |
generateGenome(Random rand) | SerializedMove | static |
genome() | SerializedMove | |
heightScalar | SerializedMove | |
hitstunDuration | SerializedMove | |
initFromGenome(float[] genome) | SerializedMove | |
knockbackModX | SerializedMove | |
knockbackModY | SerializedMove | |
knockbackScalar | SerializedMove | |
moveAngle | SerializedMove | |
moveDist | SerializedMove | |
moveLocX | SerializedMove | |
moveLocY | SerializedMove | |
mutate(Random rand) | SerializedMove | |
randomCrossover(SerializedMove m1, SerializedMove m2, Random rand) | SerializedMove | static |
ranges | SerializedMove | static |
SerializedMove(Random rand) | SerializedMove | |
SerializedMove(float[] genome, int _spriteIndex) | SerializedMove | |
SetRandomSprite(Random rand) | SerializedMove | |
singlePointCrossover(SerializedMove m1, SerializedMove m2, Random rand) | SerializedMove | static |
spriteIndex | SerializedMove | |
warmUpDuration | SerializedMove | |
widthScalar | SerializedMove |