BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
Platform Class Reference

Public Member Functions

 Platform (int av1, int av2, int av3, int av4)
 
BoundsInt ToBounds ()
 
Platform xMirror ()
 

Public Attributes

int x
 
int y
 
int xSize
 
int ySize
 

Static Public Attributes

static int z = 0
 
static int zSize = 1
 

Constructor & Destructor Documentation

◆ Platform()

Platform.Platform ( int  av1,
int  av2,
int  av3,
int  av4 
)

Member Function Documentation

◆ ToBounds()

BoundsInt Platform.ToBounds ( )

◆ xMirror()

Platform Platform.xMirror ( )

Member Data Documentation

◆ x

int Platform.x

◆ xSize

int Platform.xSize

◆ y

int Platform.y

◆ ySize

int Platform.ySize

◆ z

int Platform.z = 0
static

◆ zSize

int Platform.zSize = 1
static

The documentation for this class was generated from the following file: