BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
SerializedPlayer Member List

This is the complete list of members for SerializedPlayer, including all inherited members.

airAccelerationSerializedPlayer
airAccelerationFactorSerializedPlayer
airJumpForceSerializedPlayer
attackKeySerializedPlayer
chooseValue(int valueIndex, Random rand)SerializedPlayerstatic
dragSerializedPlayer
generateGenome(Random rand)SerializedPlayerstatic
genome()SerializedPlayer
gravityScalarSerializedPlayer
groundAccelerationSerializedPlayer
groundAccelerationFactorSerializedPlayer
groundJumpForceSerializedPlayer
heightScalarSerializedPlayer
hitstunDamageScalarSerializedPlayer
initFromGenome(float[] genome)SerializedPlayer
jumpKeySerializedPlayer
jumpRatioSerializedPlayer
leftKeySerializedPlayer
massSerializedPlayer
maxAirSpeedSerializedPlayer
maxGroundSpeedSerializedPlayer
mutate(Random rand)SerializedPlayer
playerNameSerializedPlayer
randomCrossover(SerializedPlayer p1, SerializedPlayer p2, Random rand)SerializedPlayerstatic
rangesSerializedPlayerstatic
rightKeySerializedPlayer
SerializedPlayer(String _name, Random rand)SerializedPlayer
SerializedPlayer(String _name, float[] genome, int _spriteIndex)SerializedPlayer
SetRandomSprite(Random rand)SerializedPlayer
singlePointCrossover(SerializedPlayer p1, SerializedPlayer p2, Random rand)SerializedPlayerstatic
spriteIndexSerializedPlayer
stocksSerializedPlayer
totalJumpForceSerializedPlayer
widthScalarSerializedPlayer