BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
GameSettings Class Reference

Class used to load game settings and prepare ArenaManager. More...

Inheritance diagram for GameSettings:

Public Member Functions

void LoadResearchArenaFromFile (string file)
 
void LoadTutorialArenaFromFile ()
 

Public Attributes

string loadGamePath = ""
 
string resultsPath = ""
 
float damageFitnessScalar = 10f
 
bool loadWithTutorialController = false
 

Static Public Attributes

static GameSettings instance = null
 

Detailed Description

Class used to load game settings and prepare ArenaManager.

Member Function Documentation

◆ LoadResearchArenaFromFile()

void GameSettings.LoadResearchArenaFromFile ( string  file)

◆ LoadTutorialArenaFromFile()

void GameSettings.LoadTutorialArenaFromFile ( )

Member Data Documentation

◆ damageFitnessScalar

float GameSettings.damageFitnessScalar = 10f

◆ instance

GameSettings GameSettings.instance = null
static

◆ loadGamePath

string GameSettings.loadGamePath = ""

◆ loadWithTutorialController

bool GameSettings.loadWithTutorialController = false

◆ resultsPath

string GameSettings.resultsPath = ""

The documentation for this class was generated from the following file: