BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
DoxyThreadSafeOutput Class Reference

This class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way. More...

Public Member Functions

string ReadLine ()
 
void SetFinished ()
 
void SetStarted ()
 
bool isStarted ()
 
bool isFinished ()
 
List< string > ReadFullLog ()
 
void WriteFullLog (List< string > newLog)
 
void WriteLine (string newOutput)
 

Detailed Description

This class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way.


Member Function Documentation

◆ isFinished()

bool DoxyThreadSafeOutput.isFinished ( )

◆ isStarted()

bool DoxyThreadSafeOutput.isStarted ( )

◆ ReadFullLog()

List< string > DoxyThreadSafeOutput.ReadFullLog ( )

◆ ReadLine()

string DoxyThreadSafeOutput.ReadLine ( )

◆ SetFinished()

void DoxyThreadSafeOutput.SetFinished ( )

◆ SetStarted()

void DoxyThreadSafeOutput.SetStarted ( )

◆ WriteFullLog()

void DoxyThreadSafeOutput.WriteFullLog ( List< string >  newLog)

◆ WriteLine()

void DoxyThreadSafeOutput.WriteLine ( string  newOutput)

The documentation for this class was generated from the following file: