Program Overview

Saturday WorkshopsSunday Workshops
Experimental AI in Games
Intelligent Narrative Technologies and Social Believability in Games
Artificial Intelligence in Adversarial Real-Time Games
Experimental AI in Games
Intelligent Narrative Technologies and Social Believability in Games
Player Modeling

Monday, November 16 Tuesday, November 17 Wednesday, November 18
8:45am Opening Remarks
9:00am-10:00am Invited Talk: 
Adam Noonchester
 
 
Invited Talk:
Jochen Renz
Invited Talk
Katherine Isbister
10:00am-10:30am Coffee Break Coffee Break Coffee Break
10:30am-12:00pm Talk Session
Search I
3 talks, 3 posters
Session Chair: Vadim Bulitko
 
 
Talk Session
Player Experience
3 talks, 3 posters
Session Chair: Jichen Zhu
Talk Session:
PCG
3 talks
12:00pm-1:30pm Lunch Lunch Closing Remarks
Community meeting
1:30pm-2:30pm Invited Talk
Mitu Khandaker-Kokoris 
 
 
Invited Talk
Brian Schwab
2:30pm-3:30pm Talk Session
Game Modeling 
2 talks, 2 posters
Session Chair: Ian Horswill
Talk Session
Search II
2 talks, 2 posters
Session Chair: Arnav Jhala
3:30pm-4:00pm Coffee Break Coffee Break
4:00pm-5:00pm Talk Session
Game Analytics
2 talks, 3 posters
Session Chair: Mark Riedl
PCG Posters (3)
Demo Presentations
Playable Experiences

5:00pm-5:15pm Break Workshop Reports
5:15pm-5:30pm Starcraft Competition Report

5:30pm-5:45pm Opening Reception
5:45pm-6:00pm Break
 
6:00pm Poster/Demo Session